FAQs
Is the app market still growing?
Yes. Consumer spending across the App Store and Google Play grew by more than 10% in 2025 compared with the year before, according to Sensor Tower, and mobile's share of overall internet traffic has continued to climb rather than plateau.
What type of app makes the most money?
Games and entertainment apps built around in-app purchases and subscriptions tend to generate the largest sums, but plenty of non-entertainment apps make solid, sustainable revenue through subscriptions, transaction fees, or by supporting a wider business rather than monetising the app directly.
Do I need to decide how my app will make money before I build it?
We'd strongly recommend it. Deciding your business model early shapes decisions about design, features and even which platform to build for first, and retrofitting a monetisation strategy onto a finished app is far harder and more expensive than planning for it from the start.
Should I build for iOS, Android, or both?
It depends where your users are. If budget is tight, we usually recommend picking the platform your target audience actually uses first, rather than building for both from day one.
How do I find out roughly what my app idea would cost?
The most reliable way is a proper scoping conversation, ideally backed by a wireframe or prototype, since cost depends heavily on features, platforms and complexity rather than a single average figure.